Bloggers:

Nighttiger0: Leading Tiger of AQW & MQ. Charpages: (AQW) (MQ)
Arqemides: Rainbow Unicorn of AQW, Motd, & VGR. Charpages: (AQW)

Video Game Reviews

VGR Bloggers: Arqemides

Contents:
Sonic Unleashed (Planetary Pieces: Sonic World Adventure) (SWAR)
My Sims Agents (MSAR)
Kirby's Epic Yarn (KEYR)

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Posted 8/14/11
This review is for Sonic Unleashed for the Wii.
     
        Reading magazines like The Official Nintendo Magazine makes it sound like a big movement from the awful Sonic the Hedgehog (2006). The game is rubbish. Don't believe the magazines. I'll explain why.
       Yes, the game was part beauty, I understand. Traveling around the world brought familiar landscapes to fast-paced brilliance. But as fun as Sonic is, The second half is an utter mess. Curse Eggman for turning Sonic into a hairy freak that swings around like Tarzan. All the Werehog half is extraordinary amounts of boring gameplay.


      Whose idea was Mario to equipped skiis? Whose idea was it for Sonic to turn into a Werehog and pull off crazy attacks? So many things just don't make sense, and this game is in the heart of senselessness. This isn't Sonic's destiny, so the next time Sonic says "You're to slow," remind him what a sluggish creature he is at dusk.
      The poor game actually has brilliant music. The Windmill Isle music says a story about a jaunty town by the coastline.
http://www.youtube.com/watch?v=rDhIJV8L_sI
Other music is also different and distinctive. The Tornado 1 Defense Act Music is only heard in the Xbox 360 version, but face it, it's downright catchy.
http://www.youtube.com/watch?v=nFWuFtecky4&feature=related


I would have to rate it a 6.4, low ranked because of a horrible half of the game ye a beautiful other half of the game, not to mention great music. At least Sega learned. At least they had efforts....
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Posted 8/4/2011 (KEYR)
This review is on Kirby's Epic Yarn for Wii.

        This game is charming in all ways to all crowds. The games's art design is very realistic down to every last strand of yarn. Let's face it: this game is great.
        I know it sounds dumb because it's a game where Kirby is sucked into a magic sock and lands on grass (which is actually pants).

But the game turned out to be great.
       The music gets stuck in your head, but isn't annoying:
http://www.youtube.com/watch?v=imBU-G5jSLM&feature=related: Tempest Towers
http://www.youtube.com/watch?v=UGnzTtc52EQ&feature=related: Frosty Wheel
http://www.youtube.com/watch?v=eyhGXybTsnM: Weird Woods
http://www.youtube.com/watch?v=TZwy7H6hl3g&feature=related: Halberd
http://www.youtube.com/watch?v=fW78_zcuRTc&feature=related: Melody Town
http://www.youtube.com/watch?v=XutRzGzXEIA: Dusky Dunes

Arqemide's Favorite: Tempest Towers
Nighttiger0's Favorite: Dusky Dunes

Yikes, that's a lot, but their all wonderful.
          The gameplay's good; the levels seem well executed. You don't have to beat the game (including getting all the furniture and motif.....ugh, the motif) to entertain yourself. Kirby's forms have yet improved the gameplay. Naturally he can transform into pendelums, submarines, and strands of yarn, but alternate forms, like the tankbot or dolphin add more variety to the game.

I would rate it 9.1.
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Posted 8/4/2011 (MSAR)
This review is on My Sims Agents for Wii.

       The game is pathetically short. It also has many points that don't make sense. Like a lady talking to a Zombie with a feather, telling him to destroy a fake crystal. The game just doesn't exceed my expectations.
       If you hate decorating houses, then you shouldn't get this game. Half of the game is all about getting the furniture. They actually play a vital part in the side missions, because the furniture has powers like Charisma. These determine the chances of succeeding in the side missions. And guess what one of the rewards is from doing some quests? More quests.
         Another problem is that if you beat the game, all you do is walk around waiting to get phone calls from probably 30 more side missions. Not only that, but if you missed something you really wanted,  a Snow Cone Machine or trophy, you can't go back. The only places you can go after the story are places reached by the train. Otherwise, whenever you try go to the Snow World or Haunted House, you get blasted into the Credits. Some of the side-missions take ages, and all you can do is walk around while waiting for phone calls.  You would think that as a secret agent you would do more yourself, instead of forcing your agents to.
         However, the game lives up to the My Sims genre with the so-claimed "cute" blocky objects and art design. The game also packs quite a laugh, considering the unusual My Sims Agents language and the ability to customize voice tone, varying from deep to, well, weird.

I would rate it 6.3.